League of Xee

Session 121 (NBL) - The Castle of Time

Winter_Castle.jpg

Dimitri is staring into a corner. Clueless and unintelligent, muttering, bronze is color.
There is a giant page that lands over us. There is darkness then slowly there is a castle that appears. It’s snowing. Doki recognizes the castle from a book. She can’t place it. She feels like it’s a fairytale castle. Zukko thinks he sees something. Erdan and Naora open the giant cracked door to the castle. In a ballroom there are people are completely lifeless. There is a lady with three magical keys. Each key has an hourglass. One is empty, one is half full, one is full. Doki takes them. We find a clock with a water motiph. We see a lot of fish but no fishermen. Erdan moves the minute hand one second over. There is a noise. A note falls out of it. It says:
“Wind me round, fishie/
Swim up the stream of life/
None of us have time left/
Your choice, to weave the weft/
First came the wise fish/ eyes full of regret /
Twice came the fishlets, too naive to fret /
But none pass the fisherman, with his finely made net.”
Xillali runs to see the ballroom. Everyone has moved a tiny bit. Doki gets the half key and winds the clock all the way. There is a big shudder from the clock. Inside there is another key hole. The Hour hand doesn’t budge. Move the minute hand again and nothing happens.

Doki uses the full one and winds the clock. A third key hole opens and she winds that one. The clock DONGS, Doki feels really weird. She starts to age EVEN MORE. She only has ONE Death Save. Hear flap flap flap flap sound, and another flap flap flap sound. At the end of the hall there is more clunk clunk noise. At one end there is a 4 foot wide book, and the other end there are two 3 foot wide books. They start moving towards us, roll initiative. In the middle of the fight Xillali hears giant thud in the distance. Fight Fight Fight, AHHH. (we did the puzzle wrong as told by DM, it was supposed to be full, half, half)

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Session 120 (NBL) - The Principia Magica)

magic-book-740x360.jpg

The book flips open, bolts of lights shoot out. Soon it’s too bright to look at. We hear a voice that resonates through our body.
“WHO. WHO ARE YOU?”
“WeeeWreweeweweeweeeeee Ccaccaaaccaaaaannnnn”
There is a squeak behind you, “Chime, I like books”
“YOU WISH FOR Knoknoledgegegege? COME THEN AND TURN THE PAGE IF YOU CAN”
Doki walks up, and she touches the page. She feels a surge of energy go through her hand. She felt a presence in her mind. There was group consensus of ‘this one can try’. She begins to try. She flips the page and it flops over to a big sigil. There is big summoning runes. They both go off at the same time.
1st – there’s a flash of brightness – everything is white. No longer in the same room you were in berfore.
Expanse of white in all directions. Zukko feels better. He sees a squid like creature next to him, looking at him with a squiggly eye.
“Put me back, use the code, on the sigil”
Zukko says the word, and it goes back into to you.
Erdan saw a morcoph. They are magical collectors that travel around.
Three black orbs appear.
Doki reaches to touch it, her skin starts to harden. Erdan dispells magic.
Chime is excited about the books.
Dimitri walks around with a shield on to go look at books.
Xillali and Chime go off to look at books. After a while, Chime is visually upset. Zukko charms her. The voice inside his head says he can help. Zukko sounds smarter and helps solve the puzzle.
After getting it correct – the page turns on top of us.
In this new settings there is a lot of trees. Monsters with the face of humans come towards us.
There is a fight. Erdan casts fly, lots of damage, then at the very end Erdan dispels the spell so they all fall and die.

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Session Ninety Eight (TMA) - Torog Released, and the Queen of the Fey

Klotonk – rescue effort
Taelim – told Killian – Rescue effort –
Mazie bat l – Dragons showed up – start healing and rescuing People
Check in the unseelie contacts – goes looking for people – find them.
Maziel elf – Castle
Cosmo – Stealth 27 /Wis 12
Dagon – is going to go to hestavar (one way)
Beck – wants to do an aid benefit concert -

Cut scene
Klontok – research – Locate gems
Taelim – Erathis follower – Selm

Are the remaining power gems in Illium?
Would Doresain know where the remaining gems are?
Is Lysandra on the material plane?

Maziel
Looking for Unseelie
Looking for work?

Spies for tiamat, orcus, torog cultists

Nirbolg and Redcap Lord – when they ask, say no.
Tell maz it was Doresain – redcaps know Lysandra isn’t around

Maziel – Krow

Went w Elven kind

Primus?
Research – not in the city
Hestavar – Hostile
Dragons show up “according to the pact we’ve made”
Fey

Ambassador Krow and 6 Pixies
Titania – Queen of the Summer Court – wishes to see you immediately
Offer you can’t refuse

We’ve had spies – orcus’ forces are scattered – We believe that when you opened the storm bottle, you managed to destroy Orcus’ phylactery, so you’ve killed him for good.
Knights of the Summer Court for participating in the destruction of Orcus –
Advantage on cha checks w seelie court fey

Titania’s Kiss –
6 charges of Restoration (4 for greater, 2 for restoration)

Lord Oran, Lord of the Green Court –
“No beast will willingly attack you”

Prince of Frost
“…. you have my thanks”

Moon Maiden (gloaming)
“You are free to use fey gates without any repercussion” (time dilation is a choice now)

Erevan Ilesere
“I want to acknowledge your feats of bravery!”
X 6 marks w his symbol (a half moon (like cosmos!) w a rising star)
6 charges, 4 (greater invisibility), 2 (invisiblity)

Taelim and Mom talk
Maziel – Gloaming fey
Cosmo – Dancing w the fey (gets laid)
Dagon you and Gerty
Beck – story telling
Klotonk – finds out his school is gone

Rumor from redcaps rounding up the arcane – Dealt w and made magic items
“The one who changes”
Could it be the Glaistig

Titania would like to see you in private
Sehanine Moonbow, Goddess of the Elven Moon
Eilistraee is the moon maiden

“The mortal realm is in imminent danger from Torog”

There is a grand game going on – some Power with immense influence has been cleverly y and quietly pulling strings – This shouldn’t have happened – everything up to now – Hestavar releasing the Tarrasque, The return of Baba Yaga and the Glaistig, Orcus’ flagrant attack on the Feywild, Tiamat’s invasion of the mortal realms, we think even Primus’ release, has been carefully orchestrated to keep our spies looking away from Solstice and this incredible threat.
Torog is hatred unleashed, and the Seelie are depleted from this last war.

We have a request that only one of you can complete, and we know what it means to you.

Moon maiden – Maziel, will you take the fell power that you’ve been gifted, and turn it against Torog? We think someone meant you to have it, and to kill my mother with it. She’s the only force that’s stood toe to toe w Torog for milennia and stood fast.

Lloth is not answering, but she still has a firm grip on her powers – she’s most likely remaining neutral in this, waiting for a moment of weakness to step in and claim Torog’s pwoer

We ask you to go to the holy city, Szith Morcane, as our envoy, and speak w Lloth at her shrine – regardless of where she is, she cannot refuse to answer you there.

We believe that if you commit to use your power to kill Torog, that Lloth will join our alliance, at least temporarily

Dagon – find Harthoon and smash his face get the gems back

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Session Ninety Seven (TMA) - Death House, Part Three

The Necromancer’s Sanctum
A collection of books
Treasure chest –
10 bars of gold worth 200 gp each
Potion – Invisibility to Undead
Arcane Scroll (Glyph of Warding)
Has Elemental Bane, Circle of Death, Magic Jar

Touching books summons a small imp – quasit
“You’re the ones he’s waiting for, Trust me, I’m on your side! I’ll cast a regeneration spell on one of you, and I’ll open the gate – just spare me.” – will turn invisible and follow
If not, they have to spell out Orcus from any of the titles (Invest DC 18)
Lose life if cast a non necromantic spell here.

Final fight

The Hole

The Bomb stuck in the middle of a Rift that leads to the Shadowfell
Pillars of bone facing cardinal directions
Twelve Candles Hope and Despair
The candles will go out, when they do, the ritual is over – if you attack the candles it just hastens the process
Necro finishes casting the ritual, then turns to deal w you

Dice Rolling Mechanics
“Flaw” what’s your flaw – RP and burn to cancel dis
“Ideal” what’s your ideal – RP and burn to cancel dis
Inspiration – Burn to cancel dis
Person on the left “Brink” -What is the worst thing you imagine this character is capable of.
RP and burn to gain advantage

Candles go out, or candles transfer to players
Ring 1 goes out – Fear skill checks at disadvantage
Ring 2 goes out – Sorrow – skill checks, saving throws, at disadvantage
Ring 3 goes out – Despair – skill checks attack rolls, saving throws,
“Center” goes out – Lose condition

Solutions
Despair – Consign your soul to the demon locked inside the candle (Next time you die, it’s permadeath)
Hope – Arcana or Religion at Disadvantage – takes action (DC 15, DC 20, DC 25)

Win Condition
Fully stopping a ring or the line (4 either way)
Attack the pillars (AC 15, HP 100 each)

Challenges
Time bound to rounds? (die of fate)
Any “sacrifice” (so killing)
Fall unconcious, auto lose a death save, 1 wave of candles
Attack the bomb itself (circle of death)

Wave 1
1 x Necromancer per Volo’s 2 swarm of zombies

Wave 2
“A wizard – Bargle – I told you all along, didn’t I? Demons wouldn’t stay in the basement, so up they came to the roof! (fights as death knight though) – necromantic energy as a shield and armor – necromantic energy as his “sword””

as Death Knight, 2 x raven swarms

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Session 119 (NBL) - As Told by Zuko

We are in the woods. We have gone to the village of Naught, Chime was missing, so we went to talk to helen, who told us the fey took Chime.
The Fey told us that Helen probably took Chime, so our infamous adventurers went to pay Helen another visit to clarify. Doki managed to smooth talk her way back into meeting with Helen. She is attempting Helen to allow her to look at Helen’s Library with Erdan. Helen is playing coy, showing Doki and Erdan random books that are rather uninteresting. Dmitri investigates the hunting lodge. It seemed to have been used by hunters, and doesn’t seem to have much decoration from Helen. There’s stairs that go upstairs to her living quarters. Erdan asks Helen about more high level books that only a more experienced and intelligent person would know. Helen is ignorant about most of them, but seems to have an almost imperceptible reaction to one of the books, as if she was trying to feign knowledge about them. Erdan manages to pick this up. The great Zukko got bored of this frivolous and pointless chatter and decides to aim for the glorious truth. He casts Zone of Truth. The terrible shield robot that was guarding Helen asks Zukko to stand down, but Zukko doesn’t. The Shield robot casts haste on itself and hits Zukko with a weak fist as big as Zukko’s face. Naora rushes to shield the attack. It is a full on fight now. Glorious Zukko manages to land a glorious blow that destroys the haste on the silly robot. The Robot fights back and scratches the great Zukko slightly. He didn’t even feel it. Dmitiri moves into position for a breath attack and injures two helmed horrors that are trying to rush into the room. Naora moves onto the Robot and attacks with great furvor. Helen casts hold person successfully on Dmitri. Erdan walls off the 2 helmed horrors to split the enemies up. Doki struggles to tell the truth. The helmed horrors bang futilely at the newly created dome.
The Amazing Zukko loops around the robot and grapples Helen. He easily pins her down and attacks her, doing great damage. This frees Dmitri from being held. Dmitri attacks the robot, doing much damage. He questions Helen about Chime, and Helen says they’ll never see Chime if they kill Helen. Dmitri stands down. Doki continues the conversation with Helen about Chime. The conversation is colorful. The party demands that Helen give them information about Chime or else. She talks about how Bastion wronged her in the past. She wonders why they don’t just use the dagger that she gave them. Doki and Dmitri give their reasons, Doki wants great rewards from royalty. Dmitri is trying to find the easiest solution possible. Helen finally demands for her dagger, walks back to her room. After a long silence, Dmitri walks towards where Helen went. Helen appears with Chime, and hands her over to the party. Chime is very scared of the party. She demands that the party take her to the Fei. Dmitri gives Helen a health potion as an apology gift. The party promptly leaves the lodge and escorts Chime to the Fey. They Fey are excited to see Chime. The Fey console Chime and tell her that the party was sent to save her. She sighs a breath of relief. The party asks Chime about Bastion. Chime talks about how she has befriended the librarian of Avanon, and talks about what she discovered there. She says that it seems like Bastion cannot die. She mentions a fancy book (Prince of Pea) that she cannot read for it was locked. She tried to talk to Helen about it but Helen then kidnapped her. Erdan’s eyes perked up when he hears this as it is a rare book. They ask Chime to try to convince the librarian to try to let Erdan take a look at the book. Chime mentions a voice in the cave, but she doesn’t know what it is. The Fey just says that’s what the earth does. Erdan is getting way too excited about the prospects of reading this book. The party heads towards this cave in the middle of the forest. They spot a rock which then seems to be a crack in the ground. Chime indicates that there is a cave there if we descend into it. She takes the party inside and lights a torch. She indicates this is where she hears the voices. She leads the party to the back a bit. Erdan casts the Comprehend Languages ritual. As he’s casting, he’s hearing some language that he does not understand. Doki recognizes it as Primordial, she starts conversing with the voice. It questions why she knows the old words of Primordial. She came up with some story with how she broke her leg and had a lot of time to sit around and read about stuff, and she happened to read about primordial so she ended up studying it and that’s how she can speak Primordial. This rock slides out, it’s this stone sphere with 3 arms, 3 mouths, 3 legs.
Zukko, in all his greatness, does not recognize what this is. Doki stares at it a bit and determines it’s a Zorn, a type of earth elemental. It is not friendly generally, very hermit like creatures. They like to stay away from everybody else. They have been known to amass a large treasure. Zorn was impressed by Doki’s story and continued to converse with Doki. He walks towards Doki and sniffs her. A tongue flips out of the top of the creature. He smells star metal on Doki. He says it’s the armor that Doki is wearing. He asks how Doki got the armor. She does not really remember. She talks about how she had a stealthy cloak and how she got it embedded into her armor. She talks about Hestavar and the Astral Plane. This interests the Zorn greatly. He claims to also have star metal. He offers a trade to Doki for his star metal. She offers 3 diamonds for the star metal, which the party discovers is adamantium. The Zorn coughs up the adamantium. Doki and Zorn do some weird salute. The party then leaves the cave. Zukko commits this to memory, as he guesses that there are very few people who have ever seen such a thing. Chime thinks the party is super cool for talking to such a thing. The party heads back towards the gates of Avanon. The robots at the gate question the party, but Chime gets them to allow the party to escort her to the library. Chime convinces the robots that he’s here to help. The library is a two story building that looks like a large vault. It is spotless. There are tons of robots here that make sure that the library is kept in pristine condition. The robots question the party and Chime. Chime tells the robot that she needs the party to help open the fancy book. Chime tells the robots in the library that the party saved her life, and the robots allow the party to only look at the Prince of Pea. The party is lead down a fancy staircase by the robots and enter a large vault. The robots lead us around to a set of locked doors. They unlock the doors, and enter another room, with another big lock and a big robots. It is unlocked, and the group proceeds into another room which also has another door and lock. The group enters and they see a book as big as Doki and Naora. Erdan is drooling all over himself. Dmitri recognizes some of the words as ancient Draconic. He also sees 3 sets of numbers in Draconic on the book. Dmitri transcribes the numbers for Erdan. It seems to be a combination lock. Each part of the lock can take a number from 1-60. Doki attempts to Knock the lock. 6 bolts of energy shoot out and hit everybody. Dmitri figured out the combination and the book opens…

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Session 119 (NBL) - The Forest

Look for Chime
Usually goes to the library
Her tracks lead into the forest

Find the chapel

Detect people
Erdan you’re better at talking at other people
Helen
Bastion
The Seelie took Chime
Helen the enchantress lied
The dagger has a finger of death on it.

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Session 118 (NBL) - Jura

Make the night in Glimmer alive. Naora and Dimitri turn into Ravens by Xillali and Erdan.
Get a ride to the Oblivion Bog on a boat, costs -80gp.
Doki talks to the Raven, he spies for Raven Queen. The Raven thinks we’re silly so it flies to the top of the boat.

Proceed into Oblivion Bog, after a few hours we feel the effects. Doki sings a song from Babayaga’s song book
At the top of hill, there is a hut. It has spider legs and is surrounded by skulls everywhere.
The hut turns towards us and faces us, it slowly lowers itself to the ground.
We have an hour before the guy leaves with the boat.
“Well, that was mighty nice song I heard, you may call me Aunty Cersei”
The skulls scream in warning.
She offers us tea and seems very prepared for our visit. We tell her that we would like to use her clock. She wants a deal.

Dimitri brings up Babayaga. Gives her the whistle to Babayaga’s hut in exchange for opening the clock into Jura.

Zukko asks about his tattoo, she grins broadly and wishes him luck.
The tattoo is a binding spell, they’ve sealed a very powerful soul. They’ll only do this if they’re trying to hide a type of soul. Individual will slowly be taking over you.

We land into a battlefield. There are clocks everywhere, they look like Clockwork Constructs. One side has a flag with a rose, the other with thorns.
We notice that there’s a casam, a part of the earth has been split apart.
Two main roads, follow one.
Four clockwork pieces wake up, “damn you to the 9 hells”.
Fight
They don’t want us here. They want us to leave the city. The Master does not want help, no one can lift the curse.

Some of the clockwork are robots, the other were turned. There is another brother who wasn’t affected by curse. There are fae in the forest. There is a cave in the forest that mutters to itself in languages we don’t understand.

Look for Chime
Usually goes to the library
Her tracks lead into the forest

Find the chapel

Detect people
Erdan you’re better at talking at other people
Helen
Bastion
The Seelie took Chime
Helen the enchantress lied
The dagger has a finger of death on it.

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Session Ninety Six (TMA) Death House, Part Two

Harthoon -

I’ll pry the name from your tortured soul

You know, I had respect for Viceak
You’re no Viceak
It took me a while to figure out who you were – Doresain hid you
Schemes within Schemes, I’m thinking

We had a deal you see. We closed the demongate together, created the circlets together. No need for us to invade the world.

But then this prophecy, of someone raised in the feywild who knew the name of the raven queen
Can’t appease the beast
We made compacts – built our army. If we couldn’t invade the realm that Viceak protected, why not under it?
And then, against the fey, in this futile war. And everywhere we went, no sign of the secret
But then, you came to us, didn’t you? If I’d had known, you would have never left the tower.

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Session One Hundred and Seventeen (NBL) - Down Time

Naora and Doki are working for a month
Dimitri is looking around for Inculabun. He spends money buying people drinks (-25gp) to have interesting talks. At the end of 5 days of carousing folks, he is looking for someone who has an in with the shadowfell folk. He meets someone who might talk. The old man Pavalar is or was a necromancer (hinted). He spent some time in Glimmer, he’s resting in an undercity in Hestavar. There are places in the shadowfell that the Raven Queen won’t go to, they are known as Raven Loft…. There’s there dark powers that rule there. It sounds like he’s been there. Baravia with a crazy vampire lord. Jura which used to exist in the material plane. It fell into Civil War between 2 brothers. One acquired a lot of magical artifacts, one that is sacred to Tiamat. The other sold his soul to demons. It’s lord met an enchantress by the name of Cersie. She cursed him and the land. In the aftermath, there was a lot of dark powers and it caused it to move to the plane of dread. There are gypsies Vestani that can travel there at any time. They cost them.

There is stories that it was famous for it’s woodwork and grandfather clocks. If you find one with it’s symbol, rose wrapped in grape vines, you can step through and end up in Jura.

Zukko is going to look for gear. Spends 1k to find a seller, who happens to be Pavalar.
“If you courrier something of theirs, and deliver it, then I’d be willing to cut my item is half.”
Zukko is going to buy a figurine of wondrous power, it can become a griffon for 6 hours, cannot be used for 5 days (12k/2).
https://open5e.com/equipment/magic-items/figurine-of-wondrous-power.html
Pavalar scribes a rune on Zukko’s body. It will give more information when Zukko leaves Hestavar. He feels odd.

Erdan is learning to be super Wizardry. He helps with a spell and has impressed the Ioun’s Guild. Which may help.

Xillali has helps out at a hospital to heal, and has earned a favor with the Church of Palor.

Zukko is a little bit greyer than usual.

Dimitri thinks that Zukko is carrying a personality.
Visit clock maker who may have heard of the clocks. He has, the most pleasant/odd visit was in the shadowfell. I went to visit S who payed a lot of money. Oblivion Bog. Around Glimmer. I seem to recall someone who got us a boat. We got eaten and had to run through a forest, and a fog. Not going back there and service the fog. It was a very nice lady.

Stilt Town was mostly burned, it’s mostly barren. The Drow gave up on this spot. Mostly everyone is on the Giant Turtle. It is generally in the North. It moves around a bit. Gnasha is back. She was leading the resistant in the north, but she’s now talking to folk about moving everyone out of the Stump and giving it to the Drow. This is a deal that Princess Tealem from Illium is working out. Prince Xee went to go look for his father.
We Teleport to Turtle Island. Surprise a lot of people.
Nym, Sierra, and Patches are happy to see us. Dimitri the Miracle Worker is there. Coatl is with Taelem. Patches is saying that there’s a lot of political stuff going on. They’re waiting for Taelem to visit to make a deal with the Drow. Muk Muks don’t want to leave their ancestral home, but they owe The Main Attraction a lot. Xillali lets them know that they helped out also. They give us 7 Fire Sausages, last a week, 1hr of Fire Resistant.
Dagon wished for the Royal line of the asimba mountain to be free of their curse, as a result they suspect that King Zee is no longer a vampire.

Head over to Glimmer. Xillali eats a fire sausage.

Land near Derek’s shop in Glimmer. Go visit Derek’s shop. Derek is not there, but his co partner is there. There’s a few crazy people that may know.

Go down to the Library of the Inculaban. They’re obsessed with secret knowledge.
Get stopped while going downstairs. “Why are you here?”
Searching for the Dread Domains of the Shadowfell.
“Any information is given for a price”
Meet with an Iculabun (Inquisitor) who wants information first. Stevan, Steven, or Stephaan?
Tell them of the Shadow Library.
Which is about a weeks worth of research. Get three Lore Tokens

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Session Ninety Five (TMA) - Death House, Part One

Leveled
They’re going to want to research – not in the mage’s guild
Portal busted can’t port, divination still not working
Social consequences prince and auntie (Taelim needs to make a choice – settle down or renounce any claims to the throne – people are happy now but for the safety of the city this is best time to step down, or to give up adventuring life )
Some RP

Word comes to the group
There is something really strange on the block
The street – feels off – two houses – explore the houses – nothing there.
no secret doors, nothing in basement, no secret doors – but you feel weird

Ask the locals – they swear up and down there are three houses on that street, not two
Maz tailem klotonk beck

when they are shown the houses they literally just freak out and tell you they aren’t crazy, old palarmie’s house been sitting there for 40 years. He’s been dead since the last invasion, no one was in it.

Detect Magic – Yes, there is serious magic spell around both houses
Arcana check – solve a series of runes

housercoats

Trapped on the carpet

Death house. Destroy the necro bomb

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